Gameloft's Q1 revenue goes up four per cent worldwide
Its top games in the Southeast Asian market include Asphalt 8 and Despicable Me: Minion RushBy Jonathan Toyad 29 Apr, 2014
Gameloft may be one of the largest and oldest mobile game publishers on the planet; it’s so big that it has its own satellite offices in the Philippines and Singapore. That copy of Despicable Me: Minion Rush and other license game tie-ins you’re fiddling with? That’s from Gameloft.
The publisher announced its net income for the first quarter of its 2014 fiscal year, and it’s not as big as its previous years. It earned US$77.8 million worldwide, up just four per cent year-over-year. On a constant exchange-rate basis, its Q1 growth was 12 per cent. This is considered small given Gameloft’s stature.
The company was quick to point out that the growth was solid “in the absence of major project launches since summer 2013″. It relied on its back catalog titles such as World at Arms and Order & Chaos to boost up its revenue. It added that 160 million users played Gameloft games on smart devices in the last 30 days, though it did not state how each individual title fared performance-wise.
How about the Southeast Asia region specifically? Gameloft told e27 that the top games in the region during the Q1 period were racing title Asphalt 8 and endless runner Despicable Me: Minion Rush, followed by GT Racing 2 and Ice Age Village. Say what you will about the dubious nature of 3D animated films like the Ice Age franchise, but it’s keeping a company like Gameloft afloat.
Fans of the brand can expect titles such as The Amazing Spider-Man 2, Ice Age Adventures, Modern Combat 5, and Asphalt Overdrive to possibly help the company secure a higher revenue earning for the rest of 2014.
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