Star Citizen funds exceed US$39 million; new stretch goals added
Space simulation project leader Chris Roberts shares funds will unlock a new star system and a refreshed goal focused on content generationBy Jonathan Toyad 24 Feb, 2014
The upcoming and possibly ambitious crowdfunded space simulation game Star Citizen, led by Wing Commander creator and Roberts Space Industries CEO Chris Roberts, has exceeded US$39 million in funds. As a result, the game will have one new star system for space simulation fans to explore.
According to a recent announcement on the developer’s website, the new star system for the upcoming game is called the UDS-2943-01-22 System. It features a “trinary star consisting of two white dwarfs and an active pulsar orbiting one another”. Basically, players are in for a lovely view worth trekking for in-game.
In addition, a new stretch goal has been added: a procedural generation R&D team that’s dedicated to creating new planets and content for players to explore and acquire. Developer Roberts Space Industries needs to raise funds past the US$41 million mark to make it work.
This is the team whose head count is dependent on the money it receives by sci-fi fans (preferably rich ones), so this development makes sense. Other new stretch goals include new solar systems such as the Kabal and the Oretani systems.
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Roberts said that previous stretch goals such as a stellar graveyard and new specialised ships would all be building up towards the game’s future and lifespan. “We’re going into this building not only an immersive launch experience, but the platforms and the tools to let us keep expanding the game to meet the available technology. We want to build Star Citizen in a way that the experience will be fresh in five years, 10 years, and into the foreseeable future,” he concluded.