Square Enix-published game to become highest-selling title in Tomb Raider franchise
The Square Enix-owned studio Crystal Dynamics had a reversal in fortunes last week as the critically acclaimed Tomb Raider reboot exceeded its initial sales expectations in 2014. This makes it the best-selling Tomb Raider title in the franchise.
In a blog post, Head of Studios Darrell Gallagher stated that Square Enix and Crystal Dynamics’s reboot would surpass six million units. This would make significant contributions to the company’s overall financial performance. Gallagher also credited their marketing team and the Tomb Raider community for being responsible in pushing the game forward to a larger audience.
The reason the game’s getting more traction than usual is due to the PlayStation 4 and Xbox One re-releases of the game, titled as Tomb Raider: Definitive Edition. Strong next-generation console sales, particularly in North America, has helped to boost sales further.
Previously, Square Enix projected in 2013 that sales would be at least 5 to 6 million units, a sum that would raise eyebrows but apparently was still meant to be conservative. However, the game only sold 3.4 million copies, which caused its profit projections to drop drastically. Similarly, titles like Sleeping Dogs and Hitman: Absolution also failed to meet Square Enix’s aggressive projections.