Weekly Cornerplay: How is the successor to Flappy Bird doing?

In this edition of Weekly Cornerplay, Jeffrey Yuwono reviews Swing Copters. His take: It’s better than Flappy Bird, but not good enough

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The creator behind the enormous hit Flappy Bird recently released its spiritual successor, Swing Copters. So how’s it doing? Apparently, very well on iOS, currently ranking #2 overall on the US app store. Surprisingly, it’s not faring as well on Android, at #299 overall and actually a decline from #176 on the US Google play store.

Is this another sign iPhone users are more clued in? Or are there simply better alternatives on the Google play store? Given the enormous attention Flappy Bird got, and the press coverage Swing Copters received — even e27 covered it, before it was even released — I would guess the former.

Also Read: Flappy Bird to Swing Copters: Same same but different?

Is the game actually any good? Swing Copters retains a lot of Flappy Bird’s charm, the only question is whether you still find a game like Flappy Bird charming.

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Swing Copters is off to a strong start on iOS

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Less so on Android, dropping out of the top 500 in US overall on Saturday

Swing Copters is similar to Flappy Bird in its set-up: it’s a simple game with one infinite stage; controls are via one tap; you guide your character through obstacles; graphics are cute sprites.

It still relies on people’s urge to play just one more game and in the fun of one-upping a friend’s top score. On that front, Swing Copters has Flappy Bird’s good qualities: you feel powerful when you finally get the hang of it, and exhilarated every time you achieve a new high score.

Swing Copters is a different game to Flappy Bird. It’s much harder, and once you get over its steep learning curve it’s also more fun. The game almost operates on a subconscious level — you’re not quite sure how you’re controlling the little guy, but you are, and as soon as you think about it, you die. (Pro tip: Use two thumbs.)

But… I don’t personally want to play this kind of masochistic game any more. It was fresh with Flappy Bird; a throwback to the days when games were simple and extremely difficult.

Also Read: ALS Ice Bucket Challenge: 4 from Asia-based startups/investors

It’s not so fresh today.

I spent a good couple of hours playing Swing Copters, and by the end of it, I wished I had spent those hours playing something else. Like Monument Valley or LIMBO or Asphalt 8. The bar for games is just too high these days.

The author, Jeffrey Yuwono, blogs at the The Cornerplay, a blog about tech, gadgets and entrepreneurship.

The views expressed here are of the author, and e27 may not necessarily subscribe to them.

e27 invites members from Asia’s tech industry and startup community to share their honest opinions and expert knowledge with our readers. If you are interested to share your point of view, please send us an email to writers[at]e27[dot]co.

Featured Image Credit: Android Headlines

Jeffrey Yuwono

3-time tech entrepreneur, slaving away at http://feecha.com. Stanford MBA, Duke grad. Blogs once a day about tech, start-ups & gadgets at http://cornerplay.com.

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  • weilin

    This game is way too hard

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