Japan-based mobile internet company DeNA today announced its financial results for the third quarter of fiscal year 2013 which ended December 31, 2013. According to the official statement, the firm generated US$408 million in quarterly revenue, which is a 20 per cent plunge from the same quarter last year.
It also made an operating profit of US$112 million, which is a 42 per cent drop from the same quarter last year. Isao Moriyasu, President and CEO, DeNA, established that the company is still dedicated to its plan of large-scale game production in both, the app and browser markets.
Moriyasu added, “By establishing improved development processes, we have scaled our ability to deliver numerous high-quality games each quarter. We’re seeing encouraging signs from many of our games and new services in the mobile app market, and it remains an exciting opportunity for growth for our company.”
Additionally, the report revealed that Japan has seen a slight drop in MobaCoin consumption. MobaCoin, a premium currency used on DeNA’s Mobage, a portal for games, was said to have generated US$451 million, nine per cent lower than the previous quarter. The total MobaCoin consumption reported from DeNA’s international business was over US$60 million.
Mobage Japan also saw 21 new first- and second-party titles, 13 of which are app-based and another eight are browser-based games, since August 2013. Its international counterpart Mobage West, on the other hand, will be looking to launch 20 new titles globally or in limited regions by the end of the fiscal year.