What better way to make a driving simulation more authentic and credible than to slap a certification courtesy of one of the biggest motorsport organisations in the world? According to a Sony Computer Entertainment announcement, Japanese company Polyphony Digital made such a bargain.
The developer behind the Gran Turismo series has established a long-term innovative partnership with the Fédération Internationale de l’Automobile (FIA). For those not in the know, the FIA is a big deal for racing fans as it’s the biggest governing body of motorsports across the world. It represents about 80 million road and track users from 141 countries.
Due to this, Gran Turismo 6 will be the first video game to feature FIA-sanctioned content and also the first game to headline the launch of an official FIA Online Championship next year. The tournament will offer Gran Turismo players and motorsport aficionados a chance to see and engage in the real deal, most likely to spectate a race on the Fuji Speedway or even drive a real car on it.
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Why was this done in the first place? FIA President Jean Todt said that among all the racing games in the video game space, Gran Turismo helped attract a new fan base thanks to the developer’s attention to detail. “It was not until we completed the tests between our track data and the game’s track data that we fully appreciated the level of work and attention to detail that goes into the development of Gran Turismo 6. It was not just the tracks that have been precisely mapped out, but also the surrounding landscapes such as the run-off areas, grandstands and buildings.”
Todt said that with the organisation working closely with Polyphony, the quality of the in-game tracks in future iterations will be higher and in-depth. Polyphony President Kazunori Yamauchi added that the partnership is the next step in the company’s mission to bring “virtual and reality racing into a full circle”.
What say you, driving simulation and racing game fans? Is the FIA’s involvement the next step for other non-gaming organisations to team up with developers to make particular titles as authentic as possible?